After getting a few email inquiries I decided that the Mobile Content arena could be a great topic
for December's coverage. Searching for industry experts I got to know Phil Taylor, a director at Strategy Analytics, an analyst and a regular speaker at industry conferences. Phil will be visiting Xellular Identity and will talk about the mobile content market every Thursday during December (each week on a different service). You don't want to miss it!
Let's welcome Phil :)
Hi Phil, thank you for visiting Xellular Identity :) How are you?
I’m great thanks. Too busy to feel very festive yet, but certainly looking forward to the Christmas break ;)
What got you interested in mobile?
I started off in general telecoms research and gravitated towards the area with the coolest gadgets! Even though a lot of analysis is very technical and/ or business oriented, almost everyone is interested in mobile phones, what they can do and how much they are paying. I like being in a field of research where developments are taking place so rapidly. Although keeping ontop of it all can be a major challenge.
What takes up your time other than mobile?
I like to spend time in the great outdoors. Not always easy when you’re living in central London. I particularly like rock climbing and mountaineering and wish I had more time for them.
Something interesting to share with the world about you?I share my name with the World’s best darts player, Phil ‘The Power’ Taylor. I’m thinking of changing my middle name to ‘The Power’ as well. I kind of like it!
Mobile Music
What are the market size estimates for mobile music?
We think that the market for music services that are distributed over the cell network will be worth roughly $2.6 billion globally in 2010. This doesn’t include personalization products like ringtones or ringback tones however.
A lot of 3G music services have come to market that focus on over the air delivery. Although there are a few exceptions, most of these are struggling to drive sales volumes due to the price differential with online music stores and poor relative usability.
What are the latest developments in the mobile music market?
A couple of developments are taking place. Price competition is taking place, with operator stores starting to drop track prices from €1.50 down to €0.99, or bundling tracks into music oriented subscription packs. At these kinds of track prices, over the air (OTA) music delivery is a zero profit margin service and many carriers are accepting that offering music is less about profit than about branding, providing a use case for 3G, providing value to customers and (hopefully) attracting some customers from other networks.
Who are the mobile music consumers? What is their buying motivation?
People that buy music OTA are certainly not price sensitive, or if they are then their sensitivity is being overridden by a must have now element to their purchase. We think that OTA track downloads are primarily a substitute for spend on CD singles with sales being driven by younger age groups.
What are they dissatisfied with?
Usability of services remains a problem, particularly for services that have not taken a client based UI approach to delivery. High prices, relatively low on-board memory of phones relative to dedicated MP3 players and restrictive DRM are other problems that we hear consumers mention a lot.
What is the future of the mobile music market?
We think that mobile phones are increasingly well positioned to act as media/ music players but that the cell network is not necessarily going to be the mechanism of choice for getting tracks onto the device. Operators need to add allow users the choice of OTA or delivery to the PC and then upload to their mobile from there. This is what Verizon Wireless is now doing with its V Cast Music service in the US and we believe that this approach positions operators best to drive sales volumes and ultimately give consumers what they want.
What are the challenges operators need to face with in this market?
Mobility is not going to command the premium that operators are asking for. Users don’t appreciate that the transport costs and premium charges are tied together in these price points of €1.50 plus per track, they just compare it with the €0.99 they know they can buy the track for on iTunes or from other online music retailers. I think that operators will ultimately have to separate the transport and premium charges again and use this as a means of up selling users onto flat rate price plans or transport plans that are priced specifically for use with music services. In Canada for example, Rogers Wireless is making a podcasting service available. No premium charges are imposed but a $5 per month flat transport charge is required to consume this bandwidth hungry application. The X-Series announcement from 3 last week is a similar example of operators trying to set flat rate transport plans against specific services. Minimizing their exposure to potentially high backhaul/ bandwidth costs then becomes the challenge.
Any examples of marketing best practices?
I’ve already mentioned that we think that V Cast Music is a good example of an operator that’s taking a different distribution and pricing approach to the majority of carrier music download services. It provides choice for its consumers, who can upload tracks from the V Cast catalog to their mobile via PC or via the cell network. What is just as important is that the price for access via PC is competitive with other online retailers, with tracks sold at $0.99. Over the air delivery is more expensive, and rightly so.
Thank you Phil for being here today!
Don't forget to tune in next Thursday for the second part of the mobile content coverage. Have a great weekend!